Developers from Team Ninja, despite the active development of the game Rise of the Ronin, found the strength to release regular updates to the released militant Wo Long: Fallen Dynasty. Throughout the last year, the hardkor project received enough patches with corrections and improvements, but today the game received its largest update. In update 1.303 For Wo Long: Fallen Dynasty, the authors have prepared a huge number of amendments, and also highly processed the original balance.
In a fresh patch for Wo Long: Fallen Dynasty, the developers decided to reconsider some mechanics in mode "Rage", to give players more responsiveness during the battle. In addition, the behavior of some key bosses was improved, and more than 30 amendments to different levels were introduced, which are designed to make the gameplay much more comfortable.
List of changes in patch 1.303:
- Amended the priority of actions that activate the regime "Rage", When the player is equipped with a whip.
- This change will determine the priority of the transition to mode "Rage", not execution "Deadly blow" During the fight with the enemy in "Disorder of the spirit".
- Changes have been made to the movement schemes of the boss Yuan Shu.
- Changes were made, thanks to which the boss Yuan Shu cannot apply several strokes with charging attacks of the water phase.
- Changes have been made, due to which the damage on deaths does not depend on the special effects "Creation of the world Pang".
- Added a message that will be displayed when players first pass the 1000th mile in "Traveling for a thousand miles".
- Changes have been made, thanks to which some objects will be added to the exchanger "Golden hooves of the horse" earlier than earlier in "Traveling a thousand miles".
- Fixed a mistake due to which after applying the VER1 update.300 or later updates reduced the amount of damage applied by sequential blows.
- Fixed a mistake due to which the Revenge Accomplished function sometimes worked if the player was inflated by a fatal blow with a whip, even if he did not defeat the enemy.
- Fixed a mistake due to which the animated camera sometimes did not turn on when the player struck a mortal blow with a whip along some enemies.
- Fixed a mistake due to which no bonuses to damage from the spirit were used if the player performed an attack with a spirit without accumulation of strength after a successful deviation with a long sword.
- Fixed a mistake due to which the first blow of ordinary attacks with a spear did not hit the enemies located in the zone of action of the sorceress spell "Deadly binding".
- Fixed a mistake due to which the positive effect of the divine beast of Chenghuan "Pranes Chenhuan" Sometimes used several times.
- Fixed a bug due to which some actions did not work during buffering input for the Wizardry Spell spell installed on R2+△.
- Fixed a bug due to which heating soldiers could sometimes apply consistent critical strokes after their spirit was exhausted by the player reflecting their critical blow.
- Fixed a mistake due to which players or NPC sometimes immediately restored the spirit after receiving elemental damage from an attack that did not cause an animation of the reaction to a blow if the effect of the state was applied to them and at the same time their spirit was exhausted.
- Fixed a mistake due to which players sometimes could not recover after "The decay of the spirit", If they fell from the cliff immediately after exhaustion.
- Fixed a mistake due to which the spirit of Guan Yuya sometimes did not restore immediately if his spirit was exhausted during a critical blow "Fainting Phoenix".
- Fixed a mistake due to which the red hare could not move normally along the area after Lu Boo took it off the horse.
- Fixed a mistake due to which players with a spear could not apply the attack of the spirit during some actions of the boss Yuan Shu.
- Fixed a mistake due to which the screen was sometimes distorted for a split second after the player used the sorceress spell "Flashing icicle".
- Fixed a bug due to which the player sometimes received elemental damage after the reflection of any attacks of the demon-tramp, except for flame attacks.
- Fixed a bug due to which the NPC has not had a bow that invaded the game, despite the fact that the bow was equipped.
- Fixed a mistake due to which positive effects that increase damage were not applied to sorcery spells.
- Fixed a mistake due to which on the main battlefield "Village of disasters" V "The paths of the rising dragon" And then some training materials were not displayed.
- Fixed a mistake due to which a certain sound was sometimes reproduced when the player cleared the main battlefield "Desertwater village".
- Fixed a bug due to which some doors did not remain open during the game with the preservation of all the progress of the flag on the main battlefield "Desertwater village".
- Fixed a mistake due to which the player’s character sometimes died after winning the boss Yuan Shu on the main battlefield "The violent emperor of demons".
- Fixed a mistake due to which some buffs did not affect the boss Yuan Shu during a joint game on the main battlefield "Emperor of raging demons".
- Fixed a mistake because of which the player sometimes could not pick up objects on an additional battlefield "Lost sacred artifact" And complete the battle.
- Fixed a mistake due to which the demonized Xiakhou Dun stuck in the ground after "Traveling for a thousand miles", What made the player’s advance impossible.
- And much more.
Wo Long: Fallen was released on a PC and consoles of both generations in February 2023. Exactly a year later, the game will receive a new edition with all additions and improvements that have been released. The release Wo Long: Fallen Dynasty Complete Edition is scheduled for February 7, 2024.