Frontier Development has released today a new real trailer for the real -time game Warhammer Age of Sigmar: Realms of Ruin, which reveals a wide range of functions that will appear at the launch of November 17.
Realms of Ruin allows players to personalize their experience. By using cards editor Players will be able to use tools similar to developers to create multi -user cards for the game, creating their own battlefields in the wild kingdom Gur. From drawing and forming the landscape to the placement of props, foliage, water and game objects-players will be able to create their ideal battlefields, and then enjoy them in individual multi-user online matches. They will also be able to share their creations with the help of a cross -platform workshop, where the community will be able to load, play and evaluate their cards.
In the same time Army coloring Allows players to configure color palettes used when playing for each of the four fractions in the game using paints from the Citadel collection from Games Workshop. In addition to the palette created by the players, the game will present official Games Workshop painting schemes. Players can create palettes for entire fractions or even create color schemes for individual units.
By using Scenes editor Players can create fascinating dioramas and share them with a community, depicting characters on carefully selected and accessible to joint use of the Battle of Gur. Set up individual animation frames so that each detail is perfect, and display personalized units from army coloring to give them even more individuality. Players can configure visual settings to their liking, and then create the perfect image and share it with the whole world.
Card editor, army coloring and scenes editor are available in all versions and platforms of the game. Players can create cards with a mouse and keyboard or controller.
Warhammer Age of Sigmar: Realms of Ruin will be released on November 17 for PC in Steam and Epic Games Store, PlayStation 5 and Xbox Series X | S.